Privacy Policy

How AtlasPractice handles data and protects your privacy as an open-source Minecraft project.

Short version: AtlasPractice does not collect personal information, include telemetry, or send gameplay data to any AtlasPractice servers.

Information We Collect

AtlasPractice itself does not collect, transmit, or sell personal information. The software runs entirely on your own Minecraft server.

Data Stored on Your Server

Depending on the enabled modules, AtlasPractice may store configuration files, arena data, player statistics, presets, replay metadata, match history, and other gameplay-related information locally on your server.

No Telemetry

AtlasPractice contains no built-in analytics, tracking, telemetry, advertising, or hidden data collection.

Network Communication

The software does not send gameplay data, player information, or server statistics to AtlasPractice or its contributors.

Third-Party Plugins

If your server uses integrations such as ProtocolLib, PlaceholderAPI, Citizens, Vault, or SlimeWorldManager, those projects operate independently and are governed by their own privacy policies and licenses.

GitHub

If you open issues, discussions, or pull requests on GitHub, the information you submit is processed by GitHub under GitHub's own Privacy Policy.

Server Security

You are responsible for securing your server, backups, configuration files, databases, and any personal information stored by your own infrastructure.

Children's Privacy

AtlasPractice does not knowingly collect personal information from children because it does not collect personal information from users at all.

Policy Updates

This Privacy Policy may be updated as AtlasPractice evolves. Changes become effective once published on the official website or repository.

Questions

Questions, bug reports, or privacy concerns should be submitted through the appropriate GitHub repository.